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well it really depends on how you want it setup. you could set the game up in 2 seconds using visual basic. you can get visual studio express to take advantage of the .net framework for the networking side of it (if you want to setup a client/server based thing).
if you want it to be a player vs computer type thing, you can also use flash to do it really quickly. however, i dont know how any free flash programs to create it in.
other than that, any 2d engine would work (SDL would be my recommendation). if for some strange reason you wanted to implement 3d graphics, openGL works well with it.
*EDIT*
also there is a sdl.net that you could still use the networking framework with :)
GOODLUCK!
if you want it to be a player vs computer type thing, you can also use flash to do it really quickly. however, i dont know how any free flash programs to create it in.
other than that, any 2d engine would work (SDL would be my recommendation). if for some strange reason you wanted to implement 3d graphics, openGL works well with it.
*EDIT*
also there is a sdl.net that you could still use the networking framework with :)
GOODLUCK!
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