All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
17
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to General and Gameplay Programming
Advertisement
Perspective projection
General and Gameplay Programming
Programming
Started by
Mr Cucumber
January 19, 2001 08:52 AM
0
comments, last by
Mr Cucumber
24 years ago
Mr Cucumber
Author
122
January 19, 2001 08:52 AM
Does anyone know of a tutorial or a book that could help me understand perspective projection?
Cancel
Save
Quantum
122
January 19, 2001 09:36 AM
This
might help
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
Error handling
General and Gameplay Programming
The 5 First Principles of proper open world game design;
Writing for Games
A better idea than GTA;
GDNet Lounge
How to use unordered_map in C++
General and Gameplay Programming
Encouraging Players to write things down.
Game Design and Theory
click and drag sprite
For Beginners
Advertisement
Recommended Tutorials
The Visual C++ Exception Model
General and Gameplay Programming
IGF 08 Interviews Part 3
Interviews
Resource Files Explained
General and Gameplay Programming
Madsen's Musing Ep.32: Creating Community
Music and Sound FX
Simple but Effective Collisions Part 1: Radial Collision Handling
Math and Physics
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top