Original Post
Hiya, I have created loads of little games in java before that can be played through webpages, but I am taking my first shot at doing a networked game that can be played over the internet in java. I'm going to be using the client server model and I was just wondering where the graphics would be stored, like where is the GUI created? Are they stored in my server class or my client class or in a seperate class that each acesses? The game is going to be implemented using java sockets. Again as with all my posts sorry for sounding noobish. Thanks for the help =D