Original Post
More questions about my favorite graphics API! In order to make an Asteroids clone in SDL, I nedd to figure out how to rotate sprites. Seeing as SDL is very low level (unlike Allegro with functions for everything like rotation, flipping, and walking your dog), I believe I need to implement this myself. A quick search on google revealed an OpenGL solution, but for 2d games I want to stick with SDL only. I want to keep things simple. thx again! "No matter what the job is, you can always find someone dumber than you to do it!" - Daniel Croce