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Blending Problem

Started by Bezzant Jan 26, 2001 at 2:02 PM 0 replies 350+ views
Original Post
Bezzant
Bezzant
I have encountered a problem! I making the base of a possible 3D game I might start and at the moment Im playing around with modified code from NeHe''s tutorials to see what sort of stuff I can produce. Well I have used glEnable(GL_BLEND) and glDisable(GL_BLEND) in my 2D games before and it worked fine. Well now I want to add trees by crossing 2 texture mapped quads. But when I enable glBlend the tree looks like this!:

Does any of you have any idea as how to fix this? Any help will be appreciated.
Many Thanks
Alan IF YA SMELL... WHAT THE BEZZ IS COOKIN''''
Thr33d
Thr33d
xoom.com doesn''t like you linking to files on your webspace - use some other space, geocities for one doesn''t mind.

-mike

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