Original Post
I have already posted this once but the image didn''t show because xoom is crap! Here it is again: (sorry)
I have encountered a problem! I making the base of a possible 3D game I might start and at the moment Im playing around with modified code from NeHe''s tutorials to see what sort of stuff I can produce. Well I have used glEnable(GL_BLEND) and glDisable(GL_BLEND) in my 2D games before and it worked fine. Well now I want to add trees by crossing 2 texture mapped quads. But when I enable glBlend the tree looks like this!:

Does any of you have any idea as how to fix this? Any help will be appreciated.
Many Thanks
Alan IF YA SMELL... WHAT THE BEZZ IS COOKIN''''

Does any of you have any idea as how to fix this? Any help will be appreciated.
Many Thanks
Alan IF YA SMELL... WHAT THE BEZZ IS COOKIN''''