Original Post
Here is the link to the full thread (I don't know why, the post reply doesn't work http://www.gamedev.net/community/forums/topic.asp?topic_id=362873 I'm still looking for a DirectX C# programmer to port the existing engine, which is using GDI+ in C#. "Minimal" work is to port the existing engine "as it is", without changing the functionnalities, put I'm opened to suggestion to improve the engine, as long as we can still use the same graphics (at least for units). The goal is to improve current performances which are not excellent