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char question
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Yes. Only Extended ASCII characters [128:255] are subject to sign issues. (is that valid english? o_O)
Quote:
Original post by Konfusius
Yes. Only Extended ASCII characters [128:255] are subject to sign issues. (is that valid english? o_O)
yes it is. congratulations.
you'll find that most americans unlike their british counterparts don't worry about valid english. [grin]
Isn't there supposedly some horrible system somewhere with 7 bit characters, meaning [64:127] could be negative?
Not that I care, I regularly make the probably false assumption that char is at least 8 bits.
Not that I care, I regularly make the probably false assumption that char is at least 8 bits.
Quote:
Original post by smart_idiot
Isn't there supposedly some horrible system somewhere with 7 bit characters?
Not that I care, I regularly make the probably false assumption that char is at least 8 bits.
You can store the full ascii set in 7 bits (0-127), so I suppose that you could have to deal with -ve ascii chars, but very few people ever use platforms with non-8 bit chars (for game development).
Quote:
Original post by Alpha_ProgDes Quote:
Original post by Konfusius
Yes. Only Extended ASCII characters [128:255] are subject to sign issues. (is that valid english? o_O)
yes it is. congratulations.
you'll find that most americans unlike their british counterparts don't worry about valid english. [grin]
Bah, humbug.
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