Original Post
Can anyone give me some info on how this is generally implemented? I can imagine that quick load requires one to cache the last save game so it can be immediately loaded. But quick saving how does that exactly work? Is it just a background saving or is the current game state data immediately flushed to disc/ memory without the user experiencing any delays? I noticed on consoles such as ps2 and xbox saving and loading is very slow (on ps 2 maybe because of the memory disc limitations). Is quick save / load generally implemented in games for these consoles? (I haven't seen it implemented in a game yet, nor have I played many, I know its not in GTA/ Prince of persia/ god of war).