Original Post
I have a simple OpenGL program running (create, display, clear window), but cannot make the GLEE extensions mechanism work. I just downloaded and installed the latest version today, so it isn't an "old version problem". The GLeeInit() function fails (returns zero), after which I call the GLeeGetErrorString() function which says "GL extension querying failed". Anyone know what is the problem? BTW, I get the same result whether I include the glee.h and glee.c files in my program (and include "glee.h") OR link to the glee.lib file and include them with at the top of my code. My system is Athlon64 4400+ with WindowsXP 64-bit edition with Visual Studio 2005 (compiling 32-bit program).