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OpenGL Dev

Started by SiCrane Apr 8, 2006 at 8:37 AM 1 replies 100+ views
Original Post
SiCrane
SiCrane
Article Code Author: Daniel Croce (gameteen on our forums) gameboy46@juno.com FogBugz case number: 14910 Original Submission E-mail Contents:
Quote:
To whom it may concern, OK, I have sent this to some friends and they like, but obviously you will be the final judge. I look forward to your verdict! Thank you! Sincerely, Daniel Croce aka gameteen
My initial impression is that this should be rejected for egregious lack of content.
superpig
superpig
Agreed.
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse
Myopic Rhino
Myopic Rhino
In addition: way too conversational, numerous statements showing ingnorance on the part of the author (e.g. the implication that OpenGL not being able to set itself up is a flaw), overly narrow focus (drop the "in Dev C++" and this could possibly be expanded into a decent article - not by him, though).

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