Original Post
Well, I try to load wavefront obj file(.obj) with opengl. after google for some src and docs, Nate Robins's glm code in "glut" lib demo is recommended here and there. but some problems came to me during loading the .obj file I exported from 3dmax7. after checking, I found that a symbol of "s SomeNumber" is not included in the process parsing obj file in glm.c code.Here is the example: "g objBLACK_TRIM s 2(here is the problem) f -454//-454 -453//-453 -452//-452 f -453//-453 -451//-451 -452//-452 f -451//-451 -450//-450 -452//-452 f -450//-450 -449//-449 -452//-452" is it something special? animation info or sth like that? puzzled. or add some code ot omitted this kind of symbol? thx in advance!