Original Post
I think I'm posting in the right place because this involves math. I want to make my character walk. My game is a 2d sidescroller. I want to figure out what patterns there are in the motion of walking so that I can implement them and use them in my game. I don't want pre-generated animation, but a pattern so I get the basic movement. Then, I can make the character lift his leg higher to get up on a higher surface. So my question is, mathematically, how does a person walk?(side view, 2D)?