Original Post
Hey folks, Quick question about GetAsyncKeyState. I'm thinking about using it in my keyboard class, which gets keypresses and then determines which action to take based on the keypress. My question is: how fast is GetAsyncKeyState? For example, would it be slow to put GetAsyncKeyState in a loop to check for each key that I'm looking for, or even a bunch of GetAsyncKeyStates in a switch...case? Thanks a lot, Aviosity