Original Post
Hi guys, I have been trying to create a basic simulation (i.e 2 objects coliding in 2D space) using OPenGL and Visual C++6. Anyhow - i am struggling madly and have decided that its aboiut time i searched out some books and tutorials on the subject and i thought you guys were as good a place as any to start. So, are there any among you that could point me in the direction of some worthwhile tutorials or books that cover collision detection and the like? Thanks very much Neil