Original Post
I know all the GBA basics (sprites, backgrounds, interrupts, all that good stuff) on a working level, and now I'd like to dabble in DS dev a bit. I've found 2 tutorials, which are nice, but I was hoping to find a few more. Here are the two I've found: http://ethos.oddigytitanium.com/ http://www.double.co.nz/nintendo_ds/index.html The first link is a site that converts the first few NeHe tutorials to DS code. Very cool, I'm looking forward to putting my OpenGL knowledge to use on the DS once I get the basics down. The second is a very nice tutorial. It's pretty thorough and covers a variety of topics. That's what I'm working off of now. These two tutorials are sufficient, plus the DS dev doesn't appear to be much different from GB dev (which is weaksauce). However, it would be nice to have some additional references. Anyone know of any?