Sorry, it was a joke.
Yes, I understand the importance of keeping costs in line with the benefit they provide.
I really had two points I was trying to go for:
One of the points that I was trying to make is that the actual game programming costs of such a huge undertaking are relatively small compared to everything else that needs to take place.
Second -- it doesn't really matter (to most of us) what the costs are for creating a real MMO, or what the potential market is for an MMO game. The financial barrier to entry is just too high.
Another digression
Lets consider a financial object other than salary and software development tools -- the working space for employees. Let's say they'll need to get around a 25,000 square foot place to work to accomodate a slim staff of workers. Since we're talking about the number of people in an MMO, that's probably about enough just during the development.
Where I live, that size of building will set you back around $2M. You're in LA, so I ran a search for tax records of commercial properties in farther out (cheaper) areas -- Google shows that size of builing around Riverside for between $2M to $5M depending on location. If you prefer being close to the airport, you might want the property at
689 E. Maitland Ave. Ontario, CA for just over $3M, although you'd have to spend a hundred thousand or so getting the open space converted to offices in the rest of the building. It also only has 44 parking stalls which is enough room for the people you'd need to get started but not enough to keep everybody involved in making an MMO.
That's just the building. It doesn't include those pesky details like taxes, utilities, desks, cubicles, wiring, and so on.
Of the wealthy people I personally know, only one of them *might* have the resources to finance an MMO -- but he already has his hands full with the several businesses he owns. Yes, I am talking about the rich guy who bought the company I am at (and moved it into one of his buildings that also has a bunch of executive suites). I'm pretty sure he bought the company just to build up his portfolio of companies, which range from software companies, software consulting, executive services, realty, and ([oh]) a lingere company and two nanny companies... (Makes you wonder, doesn't it?)
Individual products, hardware, and software are fairly cheap. People are expensive. Accomodating those people can be even more expensive.