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Sharp 3D screen

Started by The C modest god Apr 13, 2006 at 1:55 PM 9 replies 950+ views
Original Post
The C modest god
The C modest god
I believe this was posted about already. http://www.sharp3d.com/ When do you think this kind of 3D screen will have a more affordable price and better quality?(I read there were some technical problems with this screen) Also, when it will support modern games or modern games will support it? Because currently, it only support games from 2 to 4 years ago.
It's all about the wheel.Never blindly trust technoligy.I love my internal organs.Real men don't shower. Quote: Original post by Toolmaker Quote:
necreia
necreia
This is FAR cheaper than what I used to see something similar sell on the DDD website a few years back. I'm glad to see the price dive, I'm just waiting for it to hit that comfortable affordable level... but totally looking forward to it.

Quote:
When do you think this kind of 3D screen will have a more affordable price and better quality?(I read there were some technical problems with this screen)


Hard to say, it's taken a pretty large dip already. I just keep waiting though, hopefully in the next couple years.
ChurchSkiz
ChurchSkiz
I really don't understand why these don't support ewer 3d games. If the game knows how far into the z direction each object is, why doesn’t it just use that to determine the difference between the two images? Maybe I’m missing something…
AnonymousPosterChild
AnonymousPosterChild
I think its just a matter of the fact nobody has coded it into the game to inherantly support it. I imagine they'd eventually release a patch if the tech got popular enough.

As far as price goes though, its only about $150 - $200 more than a standard monitor, which given the tech is pretty decent.
With love, AnonymousPosterChild
capn_midnight
capn_midnight
Quote:
Original post by ChurchSkiz
I really don't understand why these don't support ewer 3d games. If the game knows how far into the z direction each object is, why doesn’t it just use that to determine the difference between the two images? Maybe I’m missing something…

In order to render a 3D image in this way, you would have to render two images per frame, instead of just one. Say hello to automatically cutting your framerate in HALF. When Oblivion is just barely running at 24 - 30 FPS for most people, that would make it absolutely unbearable. The actual operation is simple: render the same scene in the same manner twice with two different camera transforms.

I cannot see this having home penetration for at least another 15 to 20 years. There is no general purpose use of this tech, other than games and visualization. If operating systems turn into the 3D things we see in the movies, then there would be a general purpose use for this, but that's not going to happen any time soon. However, I think it's very likely we will see this in arcades, maybe 5-10 years. If it doesn't make it into the arcades, it won't ever happen, because people must become familiar with the tech before it will be used for general purpose stuff.
The C modest god
The C modest god
Quote:
Original post by capn_midnight
Quote:
Original post by ChurchSkiz
I really don't understand why these don't support ewer 3d games. If the game knows how far into the z direction each object is, why doesn’t it just use that to determine the difference between the two images? Maybe I’m missing something…

In order to render a 3D image in this way, you would have to render two images per frame, instead of just one. Say hello to automatically cutting your framerate in HALF. When Oblivion is just barely running at 24 - 30 FPS for most people, that would make it absolutely unbearable. The actual operation is simple: render the same scene in the same manner twice with two different camera transforms.

I cannot see this having home penetration for at least another 15 to 20 years. There is no general purpose use of this tech, other than games and visualization. If operating systems turn into the 3D things we see in the movies, then there would be a general purpose use for this, but that's not going to happen any time soon. However, I think it's very likely we will see this in arcades, maybe 5-10 years. If it doesn't make it into the arcades, it won't ever happen, because people must become familiar with the tech before it will be used for general purpose stuff.

I think you are wrong.
What purpose did 3D graphics cards served? the biggest market of 3D cards was and still is, computer games.
Trust me that quake2 in such a screen will be a lot more appealing to gamers then quake4 with a normal screen, in terms of enjoying the visuales.
It's all about the wheel.Never blindly trust technoligy.I love my internal organs.Real men don't shower. Quote: Original post by Toolmaker Quote:
kanzler
kanzler
I really hope this catches on. Playing games like Flatout or SWAT 4 in 3D is such a cool experience. I myself have the eDimensional glasses. They work great, provided you have Nvidia hardware and a CRT with a 100Hz+ refresh rate. Nvidia supports 3D shutter glasses like these natively while ATI users need to install a driver which does cut the framerate in half.
jfclavette
jfclavette
Anyone ever tried it ? Not that I doubt the quality but the not so small caption under each picture saying: "This is totally fake" somehow makes me wonder what the actual quality is like.
I teleported home one night; With Ron and Sid and Meg; Ron stole Meggie's heart away; And I got Sydney's leg. <> I'm blogging, emo style
The C modest god
The C modest god
Quote:
Original post by jfclavette
Anyone ever tried it ? Not that I doubt the quality but the not so small caption under each picture saying: "This is totally fake" somehow makes me wonder what the actual quality is like.

Isnt it obviuos they cant show you a real 3D image in your normal screen?
So they have to fake it.

It's all about the wheel.Never blindly trust technoligy.I love my internal organs.Real men don't shower. Quote: Original post by Toolmaker Quote:
The C modest god
The C modest god
Quote:
Original post by cutthepeace
Design with Depth
An article on a few emerging technologies on real-3D display technologies...

I havnt read it all, but I think these screens are the ultimate 3D screens as ooposed to the 2.5 screen of sharp.
If you move your head looking at the sharp screen you wont see whats behind the 3D objects in the image.
What you showed are screens that if you rotate the head, you will see whats behind the objects.

It's all about the wheel.Never blindly trust technoligy.I love my internal organs.Real men don't shower. Quote: Original post by Toolmaker Quote:

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