Original Post
Hi all. Sorry for my terrible english at first. I'am using DirectShow interfaces to play cut scenes im my game project. I'am using windowless mode (using the Video Mixing Renderer). I have following problems: 1. I'am using D3D9 to render graphics and using the same window to render cut scenes. When video finishes and D3D restarted rendering some strange artefact appears. It is hard to describie... Like groups of pixels in various colors... 2. Second thing - when I start my engine in windowed mode, play cut scene and start rendering after cut scene is complete FPS counter seems to be locked at 60 fps... So it look like DS forces vsync... 3. And last problem - sometimes video does not appear - only sound is playing. It happens randomly, without any rule... If anyone have any experience with DirectShow and D3D and have similar problems please reply...