Original Post
it has been a long time since i use OPENGL last time. but now i found a problem about my OPENGL,it can't create a gl rendering context,but it works well before. for i use NEHE'lesson 1 to test ,the error takes place at if (!(hRC=wglCreateContext(hDC))) { KillGLWindow(); MessageBox(NULL,"Can't Create A GL Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION); return FALSE; } i couln't find the reason cause this ,is there someone to help me? thanks