Original Post
Hey, I'm developing a driving simulator using opengl/c++ and I wanted to get the speed of the vehicle fixed to the screen. so far I followed some nehe tutorials and i can get the speed to come up, but trying to get it to follow the camera view is abit difficult and also if i go near a wall it gets lost in it. i'm sure theres a simple way to do it but i cant find any. I just need it fixed to the view no matter what is in the view it should always be on top. like in doom, where your health and bullets are always at the bottom of the screen. Any help will be much appreciated.