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Direct Input

Started by Fixxer Apr 23, 2006 at 10:29 AM 1 replies 350+ views
Original Post
Fixxer
Fixxer
If I am making a direct X game and using direct input, I dont use any of the win api functions to detect key presses right?
Evil Steve
Evil Steve
You don't have to but you can. Although Microsoft recommends using the Win32 API instead of DirectInput for now. They say you should only be using DirectInput for stuff you can't do with the Win32 API.
Fixxer
Fixxer
Ok thanks =)

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