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Display objects

Started by Zen721 Apr 24, 2006 at 10:21 AM 0 replies 550+ views
Original Post
Zen721
Zen721
What should i do i want display two other objects with two other textures in one frame with opengl (GL, GLUT) Shoul i use display lists?
zedzeek
zedzeek
the question is not very clear

glBindTexture( textureA );
draw object (with DL or immediate of vertex array or VBO )
glBindTexture( textureB );
draw object (with DL or immediate of vertex array or VBO )

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