Original Post
hello, usually i used freetype to render text in openGL/c++ but i have not found a java port yet for freetype. does anyone if there is one? if not, what other options do i have to efficiently render high quality text in in openGL? the text in my game will appear in different sizes, sometimes filling a 100 pixels in height, sometimes only filling a few pixels. it should be as sharp as possible and anti-aliased. thank you!