Original Post
Hello! I'm having some problems with the Nokia API. I'm using a SonyEricsson k700i device and I want to capture the Soft Keys status in a 3D game using the Mascot Capsule v3. I have tried to use the constants '-7' and '-8' for LEFT and RIGHT soft keys inside a GameCanvas class, but it don't seem to recognize the keys. So, I tried to use the Nokia API FullCanvas class, but it had some strange behavior. I have two main classes, one for the menu and another for the game itself. On the game class I used GameCanvas. When I use Nokia FullCanvas on the menu Class, the Soft Keys are recognized, but when I go to the game, the screen seems to be compressed, all the things is smaller, including the 2D images. I have googled and didn't find something that can be a solution for this. I tried to draw the objects inside a Image with the correct width and height values, but it didn't works... I ran the game with SonyEricsson W800 device too, and it recognize the soft keys only with the constants in the GameCanvas, so it seems to be a k700 exclusive problem. Someone have any ideas? Thanks in advance! [Edited by - JohnLamock on April 26, 2006 3:07:22 PM]