Original Post
Hi there. I have a problem with Lesson #31. Well, probably nothing new, but I couldn't find a solution yet, so, thought I'd ask for help here. My problem is that the source code doesn't work with models that I make in MilkShake3D, well the models do load, but the textures don't. I searched in this forum and saw this: http://www.gamedev.net/community/forums/viewreply.asp?ID=2154969 So I searched for this updated source code, replaced the model in the example with my model, and voilá! it worked! Then I used it on my project and I couldn't compile anything. Bit annoyed, so I just took the whole example that did load my model, and instead of running the Exe, I tried to compile the updated Lesson 31: --------------------Configuration: Lesson31 - Win32 Debug-------------------- Linking... Lesson31.obj : error LNK2001: unresolved external symbol "bool __cdecl LoadTGA(struct Texture *,char *)" (?LoadTGA@@YA_NPAUTexture@@PAD@Z) Debug/Lesson31.exe : fatal error LNK1120: 1 unresolved externals Error executing link.exe. Lesson31.exe - 2 error(s), 0 warning(s) Turns out I can't compile the updated source code... What might be the problem here? I've never had problems compiling the source code from the other lessons! Is good old Ms Visual Studio 6 getting old, or something?