Original Post
Maybe one of you can help me here. In games like Gradius, and actually most space shooters, or other games of that sort, the enemies seem to follow tracks in a way. Like a string of enemies will come out of the sides of the screen and do all sorts of cool synchronized kinds of things. In my previous space shooters, the enemies just bounce arond the screen at random speeds in random directions. How could I achieve what I was talking about? Like this game:
It's not just random movement, they follow a coreography, kind of like a ballet, lol.
It's not just random movement, they follow a coreography, kind of like a ballet, lol.