Original Post
I'm fairly new to classes in C++, and I don't really trust msyelf with them right now ^^;; I was reading over Lesson 6 on textures, and was wanting to be able to simply create a Texture object everytime I wanted a new texture. My end goal is to make a simple 2d game. It would be a lot easier to create things if I could easily create textures. A Map could be an array of Texture object, a character would have a Tezture object, as would NPCs. I attempted to take the snippet in Lesson 6 that created and loaded the texture and put it into a class, but I believe I butchered it pretty bad... I was hoping someone could help me with doing this? Meow =3