Original Post
Hi, I've made a 3dsMax (exporter) plugin that works fine on my system (and on a few other systems too), But it seems it does not work on systems without .NET installed. I've tryed to see what dll-s depends on and put them on the target system without result, it keeps giving me an plugin initialization error when the 3dsMax starts. Did anyone had the same problem ? And is there anyone who knows a trick to avoid this problem ? Thanks, C.