Skip to main content
GameDev.net gamedev.net
🔒 Locked

Hardware

Started by nullsquared May 20, 2006 at 6:58 PM 4 replies 600+ views
Original Post
nullsquared
nullsquared
I lost my interest in programming (atleast in the little project I'm doing)... Not permanently, but I want to try something different with computers for a while before returning to programming... So, I want to learn a lot about hardware now... All about harddrives, mobos, processors, gfx cards, etc.. What's what, what all those technical terms mean (I get *really* confused when some people start talking using a lot of hardware terms - bus speed, latency, etc.), what goes under-the-hood, you know, a good amount of knowledge. It'll probably take a long time to learn a good amount of stuff, but I know what it's like starting from 0 knowledge because that's what happened when I started programming. So, I'm here to ask, what are some *good* hardware resources/tutorials/websites/etc.? I could also probably buy a book, but only if you *highly* suggest it because I'm saving right now... Thanks! P.S. AGI_SHI (publicly known as agi_shi) - what's this all about? I think I accidentally entered everything in caps...
daviangel
daviangel
Well I started by reading maximumpc magazine back when it was still called bootmag!
cpu is a pretty good mag too that will expose you to the in/outs of pc hardware.
[size="2"]Don't talk about writing games, don't write design docs, don't spend your time on web boards. Sit in your house write 20 games when you complete them you will either want to do it the rest of your life or not * Andre Lamothe
etothex
etothex
If you do buy a detailed, rigorous book, buy this book. Computer Organization, by Hamacher, Vranesic, and Zaky. It's a little dry and dense, but it's an excellent textbook into design and construction of computer hardware. It's the standard textbook used in many college computer engineering courses.

However, if you're not willing to buy a book (or not ready for a "dense" introduction) try looking up on wikipedia all the terms you want to know. While some of the articles are somewhat technical and unreadable most of the articles are the best review you can find on the web.
Spoonbender
Spoonbender
Other brilliant books are Hennessy & Patterson: Computer Organization and Design, as well as Computer Architecture: A Quantitative Approach (Same authors)

Other than that, read what you can online. There are plenty of hardware sites, some better than others. For keeping up with new hardware, I currently prefer www.anandtech.com, but your mileage may vary. :)
etothex
etothex
I forgot about the henessey book. That's also a wonderful text. Henessey, and the Vranesic & Zaky book. Those are the two standards.
echohead
echohead
I second the Patterson and Hennessy book.

I took a course where I implemented a pipelined CPU in an FPGA, using just the information in that book.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.