Original Post
I've got my terrain rendering down and I'm thinking about sprites now. I implemented a little 3D array, layer 1 for terrain, layer 2 for static world objects and layer 3+ for anything else. Now my question is should all things be tied to specific tiles or should they be independent. Also if they are tied to tiles how am I to move the characters or mobs around the map without them jumping from tile to tile. Is it a smooth scrolling thing like the terrain or do I need to do something else. I have read all of the tutorials and didn’t really see anything useful about object management. also...for rendering everything im using Direc3d....and have a nested loop to do the drawing. Is that the most efficient way to do the drawing? it's a 3D array so For all in x For all in Y For all things to draw draw()