Original Post
Hi. I'm a programmer just out of college and, aspiring to go into game development, I took up programming for the GBA. Syntax and logic wise, it's not difficult. However, I've come to a fork in the road. I either ignore my extremely limited math background and stick to making pixels go left and right, up and down... or I cowboy up and re-learn(read: learn; "re-learn" suggests that I once knew the material) basic math skills. I'm talking about Calculus, Trigonometry, Vectors, linear algebra, all that good stuff from high school. I've been browsing the Math and Physics Books section and have come across 1 book that looks appealing. "Mathematics and Physics for Programmers by Danny Kodicek" seems to not assume the reader knows anything but the basics (+,-,*,/). The rest of the books seems too specialized for my needs and abilities right now. What I need is some recommended material that will help me gain those high school math skills. I'm looking for something that goes really in-depth, answering my "Why?'s" at every turn; not so much a reference book. Thank you for your time.