Original Post
Greetings, As a graphics programmer, I really eat up a good looking space game, and the other day I tried out EVE to study their rendering tricks. Most of all, I was very impressed with their skyboxes. I'm with a team that is creating a space shooter, and we've reached the point of skybox creation. My question is this: What are the tools of the trade for skybox creation? I need a tool (maybe a plugin for 3dsmax, or a stand alone tool) that renders a skybox from a scene, and also performs all the perspective adjustments needed to minimize distortion. What are the experts using? Thanks!