Original Post
Hello again. I hesitated wheteher I would post this here on in the DirectX forum, but since my question is not purely DX specific, I'll go for this one (though I,ll have to use directx to achieve what I want) I've implemented a basic "motion trail" effect. When my character moves fast enough, that trail appears behin him and increase the feeling of speed. However, my effect is pretty simple and deals mainly with transparency and color. I've done ths using DX's fixed pipline, no shader there (but I could use them) Now, although I have the feeling that I did not make me very clear regarding what I'm looking for, I hope some people here can point out some resource/tutorial for creating such an effect. If you know of anything please just let me know, I would greatly appreciate :) Janta :)