Original Post
Im trying to cull a 1kmx1km area into 16x16 sub sectors. I dont have a quad tree class, but rather I was hoping this could be done with some clever looping and a simple 2d array (16x16). I tryed to write it out, but ended up coding each 'layer', resulting in a HUGE block of code. Is there no way to do a simple, elegenat 'quad tree' cull without a complex class? ie just a simple loop that determines if each of the 16x16 sectors are, or arent in view? Thanks in advance