Original Post
I've reached the stage in my program where i need to incorporate multitexturing but all the tutorials i find are, obviously, for C/C++ so I'm having to try and reverse engineer them for Visual Basic but I'm having some problems. glActiveTextureARB This line of code doesn't work in VB6 and neither do any of the other bits of code for multitexturing. Now my question is "are they named something different in VB or does VB just not support it?" My graphics card supports gl_arb_multitexture but VB doesn't understand that line of code. Any suggestions? Or any snippets of code would be much appreciated. Thanks