Original Post
My program is overwriting some floats. I set up some breaks in .NET to tell me when the problematic var was being changed, and it happens when some OTHER variable is assigned some value... so the 2nd var is affecting the contents of the 1st one. I was always under the impression that floats and ints and basic arrays were isolated from each other, and this machine has more than enough memory for this application. What do I do about this? I don't know how to control where the compiler assigns memory blocks, so what other options do I have? Thanks, Michael