Original Post
I'm trying to make a fighting-game. I've been racking my brain trying to make the whole thing run as smoothly as can be expected, when something hit me: why make a function to load character-data when I can just make a py-file with all of the character's effects in it? It would allow me to make whatever kind of parameter I'd want. for whatever aspect I'd want; and all I would need to do for the main file is give is character's class the same function-names. Is there a speed/size-drawback to this; and is it less than the advantage of flexibility and ease? Because I'm still new at this, I have to ask: am I making ANY sense, here?