Original Post
Hello, does anybody have experience with graphics stuff on MS Smartphone? My question is, are there different framebuffer xpitch, ypitch values on different devices, or can I assue that xpitch is 2 and ypitch is xpitch times the width? Also, can I assume that there is some sort of raw framebuffer access on (almost) all devices? Either GAPI or GDI ExtEscape.