Original Post
Hi gamedevPeople ... I'm very new to MFC and I'm making an aplication that displays some images (.bmp, .jpg, ...) and makes some changes to them (brightenss, contrast, grayscale, etc ...) For this I used the FreeImage library and converted my image file into a BYTE array. To display the image I'm using a couple of for()'s to go through the array and using SetPixel() I display every pixel ... as I understand this is not the fastest way to do it but all the informtaion on the internet is overwhelming (DIBs, BitBlt, HBITMAP, CBitmap, etc etc etc), and can´t seem to understand how to do it ... Could any of you help me out, or at least point me in the right direction? Thanks a lot in advance, G