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vertex array & multitexture

Started by miminawewe Jun 15, 2006 at 4:07 AM 0 replies 350+ views
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miminawewe
miminawewe
Hi there, I'm multi texturing my models with vertex arrays. My problem is that I render the first model with multi-texture, passing the texture coords in a texture array, for each texture unit, then I want to render the second model without multi texture but still pass the texture coords in a texture array. What ends up happening is that the second model is rendered with multi texturing. So how do I disable the multi texturing so that I can render the second model as if I'm not using multi texturing and at the same time pass its texture coords in a texture array? Thanx.

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