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Database for Games
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Never read about GigaBase before, looks interesting for something I'm playing with.
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Original post by lightbringer
The general consensus (based on a somewhat dated article from a 2003 GDC round-table on game object structure) seems to be that SQL databases are too slow for games. Apart from GigaBASE, ObjectStore was also mentioned in context with MMORPG's.
Hmm, that's not what I heard from the Dark Ages of Camelot people, who said they were happy with MySQL. Obviously I think you'd want a caching layer over the top to help performance but there are so many benefits a relational database buys you.
Personally, I use SQLite for almost everything, and that's fine for my purposes. As for an MMORPG, I am generally of the opinion that if you have to ask what the best
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Original post by KylotanAs for an MMORPG, I am generally of the opinion that if you have to ask what the best for an MMORPG is, then you're not equipped to make one...
I've never heard a better quote on that topic... this should be stickied!
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