Detection Collision for NeHe's lesson 23
Hi,
On my site, you''ll find a detection function who works.
http://slug-production.ibelgique.com
==> "Download" section.
========================
Leyder Dylan
Site : http://slug-production.ibelgique.com
E-Mail : dylan.leyder@ibelgique.com
========================Leyder Dylan (dylan.leyder@slug-production.be.tf http://users.skynet.be/fa550206/Slug-Production/Index.htm/
This is EXACTLY what I meant. Thanx. But then again, it is exactly the type of function I was afraid to find too.......;-)
Thanks anyway, I will try to polish it a bit.
Best regards
JohnE
Thanks anyway, I will try to polish it a bit.
Best regards
JohnE
I added triangle to triangle - collision detection to lesson 23.
it allows all (or about all) wall angles.
i''m tring to get it posted on the nehe news site (source and .exe).Cause, I don''t want e-mail requesting it.
It worked great for slower moving objects.But, Pass-through
objects and walls can happen(if the step rate is too high).
BGCJR
it allows all (or about all) wall angles.
i''m tring to get it posted on the nehe news site (source and .exe).Cause, I don''t want e-mail requesting it.
It worked great for slower moving objects.But, Pass-through
objects and walls can happen(if the step rate is too high).
BGCJR
Game Core
Hi,
If you make a new version of the function, send me a mail.
My function has a problem :
Example :
-5.0 0.0 0.0 --> left cornen
5.0 0.0 1.0 --> righ corner
If you do that, the collision detection will not work because the Z value is not the same that the first. Of someone can fix this problem, it''ll be excellent !
========================
Leyder Dylan
Site : http://slug-production.ibelgique.com
E-Mail : dylan.leyder@ibelgique.com
If you make a new version of the function, send me a mail.
My function has a problem :
Example :
-5.0 0.0 0.0 --> left cornen
5.0 0.0 1.0 --> righ corner
If you do that, the collision detection will not work because the Z value is not the same that the first. Of someone can fix this problem, it''ll be excellent !
========================
Leyder Dylan
Site : http://slug-production.ibelgique.com
E-Mail : dylan.leyder@ibelgique.com
========================Leyder Dylan (dylan.leyder@slug-production.be.tf http://users.skynet.be/fa550206/Slug-Production/Index.htm/
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