Can anyone help me with the basic concept of rotating an isometric map? Mabe some sample code? Sorry if the post is vein, but its what i need to know.... Thanks for your time
Well, this sort of depends on what style you are using. Are you working with 2D tiles, or in 3D? Do you want smooth rotations with 3D rendered tiles, or snap turns, instantly going to each 90degree mark?
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