Original Post
I bought the OpenGL SuperBible, and I had the impression that OpenGL is hardware-based on Windows XP and Vista (if the video card supports Vista's requirements). The book says otherwise, like the entire MS implementation is software-based. The book reads...
Quote:I'm assuming the author got this wrong?
OpenGL is intended for use with computer hardware that is designed and optimized for the display and manipulation of 3D graphics. Software-only, "generic" implementations of OpenGL are also possible, and the Microsoft implementations fall into this category. With a software-only implementation, rendering may not be performed as quickly, and some advanced special effects may not be available. However, using a software implementation means that your program can potentially run on a wider variety of computer systems that may not have a 3D graphics card installed.