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Isometric Game Engine (Work In Progress)

Started by Matt Lloyd Jul 1, 2006 at 4:46 AM 8 replies 2k views
Original Post
Matt Lloyd
Matt Lloyd
Hello All, I've been spending some time over the last couple of months putting together an isometric game engine which I am hoping to use to make a kind of 'sci fi top down shooter'. It is still very much a work in progress and all the graphics are still placeholders (Psionic's Zombie & Guard models mainly, along with some dodgy looking bullets). If you feel like having a look at it then it can be downloaded from here: Early Isometric Demo 14MB (it is very basic at the moment - you can move a player around which a few other 'guard' models follow, pressing the left mouse button spawns some zombie models around the map): Controls - Joystick / Game pad to move, buttons 1,2 to shoot I should have set the default to be keyboard controls so if you want to change to keyboard controls then you will need to do this: open file "inputmap.txt" remove the ";" from in front of the lines which specify keyboard controls (should be fairly obvious) and put a ";" symbol before the lines which specify joystick controls. (then in the game press z or x to shoot and use the cursor keys (arrow keys) to move around. Known issues: The initial spawn point may require you to move around a little to get past your friendly AI units, collision map not accurate yet - units can walk into walls a little way which can look a bit strange ), AI units can get stuck occasionally. Download (14MB - hopefully that is not too large (sorry to any 56k/dial-up people) at: Early Isometric Demo 14MB Screenshot: Picture
K_I_L_E_R
K_I_L_E_R
That's really sweet.
Very good work.

Is the environment textured or is it just shading from light effects?
Matt Lloyd
Matt Lloyd
The environment is just shaded from lighting, no textures yet.
hayatosama
hayatosama
hehe, even without no textures.. the black and white coloring seems... artistic.. lol
(/^_^)/
Matt Lloyd
Matt Lloyd
Yeah - I like the textureless environment myself and occasionally think that textures would spoil it, however we are going to eventually have 'proper' textures for the environment.
Zakwayda
Zakwayda
That's really nice; love the lighting and the overall look.

(Also, FYI I downloaded and ran the demo with no problems.)
cryon
cryon
Wow, that's really nice. Even without textures. It ran very smooth on my computer.
D Shankar
D Shankar
I'm just wondering how you are progressing in the project. It seems very promising. Please check your messages as I just sent a PM to you.
D. "Nex" ShankarRed Winter Studios
Matt Lloyd
Matt Lloyd
'anonymous poster' - in the current demo that you've got access to the collision detection problems and a number of other issues were still present, this project is still very much a work in progress in the early stages but is progressing well.

Thanks for all your responses.

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