Original Post
My question is how do I make multiple interfaces in C# Forms? Example such as when you have a installer running you first have text box then you hit next then you have options then hit next, then it installs. How do I simulate the "changing form" so I can have a next button that displays and interacts with the user different. Im trying to make a game file editor but all the information needed to input is to large so I need to have a next button so I can then work on the other information. But how can I accomplish that. Do they simple close the current window/form and open a new one? Or do they just have all the stuff hidden and display the needed stuff and hide the rest? The problem with my first option is what happen if I have a common object such as a menu do I simply have to just recreate it? Would I just inherit from the template form the one with all the default stuff on it? And the hiding and displaying option I would think it will get VERY difficult to edit and manipulate using the .Net Form Editor. Any suggestions will help alot thank you.