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Idea Management Engineer looking for project

Started by MasterQ Jul 4, 2006 at 7:44 PM 44 replies 6.3k views
Original Post
MasterQ
MasterQ
Hello gamedev. I am an Idea Management Engineer. I am looking for work on a project. Preferably paid but I am willing to make concessions. I am a specialist at developing ideas at a design level. I pretty much make the game in english. This "idea design" is then implemented by programmers and artists. I can also change and improve the "idea design" of exsisting projects. Please reply if you are interested in having an Idea Management Engineer on your team. I believe there is no "I" in team and will put team work first.
__ODIN__
__ODIN__
Could you elaborate on what your existing experience as an 'idea management engineer' is? It sounds pretty close to 'armchair general', but maybe you have an academic career and professional experience to back it up?

Allan
Jarrod1937
Jarrod1937
hmmm.... well i guess i could call myself;
a specialized pixel image editor.... or just call myself a texture artist...
having long title names by which you call yourself doesn't really make you important. and on top of this, most teams don't really need an "idea" man... since thier projetc usually exist because of an initial idea in the first place. sorry myfriend, but i think you're out of a job Mr. Idea Management Engineer ;)
-------------------------Only a fool claims himself an expert
D Shankar
D Shankar
I agree with Allan. If you can back it up with something it would be worth to hear.
D. "Nex" ShankarRed Winter Studios
Julian Spillane
Julian Spillane
Did you know that in Canada and the United States (mostly Canada, the US doesn't seem to enforce it anymore), it's illegal to use the term engineer in your title unless you have earned your Professional Engineer designation?

'Tis the reason Microsoft changed their "Microsoft Certified Professional Engineer" program's name. The engineering body of Quebec sued them.
Jarrod1937
Jarrod1937
Quote:
Original post by Julian Spillane
Did you know that in Canada and the United States (mostly Canada, the US doesn't seem to enforce it anymore), it's illegal to use the term engineer in your title unless you have earned your Professional Engineer designation?

'Tis the reason Microsoft changed their "Microsoft Certified Professional Engineer" program's name. The engineering body of Quebec sued them.

really? that is quite interesting, but i think you're right, the us doesn't enforce it... or else i probably would have heard about it by now... man you can sue for anything these days.

-------------------------Only a fool claims himself an expert
MancubuS
MancubuS
Quote:
Original post by MasterQ
Hello gamedev. I am an Idea Management Engineer.


Awesome :)
________________HASTE - still recruiting
cbenoi1
cbenoi1
> I am an Idea Management Engineer.

This one hit the jackpot in my book.

-cb
metimmee
metimmee
Quote:
Original post by MasterQ
Hello gamedev. I am an Idea Management Engineer. I am looking for work on a project. Preferably paid but I am willing to make concessions.

I am a specialist at developing ideas at a design level. I pretty much make the game in english. This "idea design" is then implemented by programmers and artists. I can also change and improve the "idea design" of exsisting projects.

Please reply if you are interested in having an Idea Management Engineer on your team. I believe there is no "I" in team and will put team work first.


I wish I was you.

MancubuS
MancubuS
Sorry to repost, but I missed that sentence the first time I read that.

Quote:
Original post by MasterQ
Preferably paid but I am willing to make concessions.


You just made my day dude :)
________________HASTE - still recruiting
CTar
CTar
Wow, this actually seem semi-serious (3 months membership, other real posts made by this user, etc.)

To briefly summarise your situation; nobody needs an idea management engineer. Ideas are the foundations of designs, ideas are vague, not something which needs to be managed or improved. If you said you could improve the desing of game features people might have more need for a person like you, but still without anything at all to back you up, no one will even think of hiring you. Show some of your designs/ideas, your previous projects, give a better description of what you actually do.
Roots
Roots
A couple months ago we *kind of* hired someone similar to the position that you are describing. But the position wasn't to come up with ideas for the game (we already had a ton of those), but rather it was to help manage the project. To keep track of design ideas that were discussed and what ideas we decided were worth implementing, to help keep the forum software updated, to help keep our wiki updated, to coordinate between different departments (art/music/programming), to help recruit new staff as we needed them, etc. In a large project, I think that someone like that is absolutely vital. I used to do all tha stuff mostly by myself, but our team and project got too large where it was very very difficult for me to do all of that and still do my fair share as a programmer and a writer.


So that's some food for thought. We affectionally called this position "Team Manager". [wink]



(off-topic)

Quote:
Original post by Julian Spillane
Did you know that in Canada and the United States (mostly Canada, the US doesn't seem to enforce it anymore), it's illegal to use the term engineer in your title unless you have earned your Professional Engineer designation?

'Tis the reason Microsoft changed their "Microsoft Certified Professional Engineer" program's name. The engineering body of Quebec sued them.


Correction: the US does still enforce the title of engineer, but it typically does not apply for the computer/software engineering domain (hence why you see so many "Microsoft Certified Engineer" titles).

In the US, you have to earn your engineering license by first getting your bacehlor's in an engineering field at an accredited university or college, second by taking (and passing) the Fundamental of Engineering exam (also called the Engineer in Training Exam), third by working in industry for some number of years (I believe its either 2 or 4), and finally by passing yet another exam (the Professional Engineer exam) before you are finally awarded with your license to practice engineering professionally. The reason they do this is the same as the reason why you have to have a license to practice medicine: an inadequately trained engineer that (for example) poorly designs a bridge or a dam that collapses can inadvertently kill hundreds, or even thousands of people. (Refer to the "Engineering Disasters" program on the History channel if you are in doubt). A professionally licensed engineer is required -by US law- to oversee such projects.


I took and passed the FE exam and I've been workined in industry for about a year and a half or so now. That exam is a bitch! Its 8 hours long (split into two four hour sections) and it tests you not just on the engineer field that you study, but rather all engineering fields in existance! The exam asked me questions on fluid dynamics, but I had never taken a single fluid dynamics course in my life (and it wasn't required in my ciriculum). Its crazy. [lol]
Julian Spillane
Julian Spillane
Yeah, sorry to not have clarified, I was referring to engineering specifically in the software domain.

In Canada to be considered a Professional Engineer one must first graduate from an accredited engineering university program. Then they must obtain at least four years working with a Professional Engineer before they can take a written exam. If the written exam is passed and the individual is found to be of good character, then they are granted the status of PEng.

This holds true for both computer and software engineering disciplines here, as well as the traditional ones.
anthemaudio
anthemaudio
I like to think of myself as an "imagineer". But then Disney would sue me so I have to stick with what my school gave me, just a regular old engineer...but with IMAGINATION!

I really try not to be too cynical anymore, but this just made me laugh. I hope you find what you're looking for and if you can get a kick ass job like "idea manager" then you rock the hardest. Prove us wrong!
Jarrod1937
Jarrod1937
Quote:
Original post by Roots
A couple months ago we *kind of* hired someone similar to the position that you are describing. But the position wasn't to come up with ideas for the game (we already had a ton of those), but rather it was to help manage the project. To keep track of design ideas that were discussed and what ideas we decided were worth implementing, to help keep the forum software updated, to help keep our wiki updated, to coordinate between different departments (art/music/programming), to help recruit new staff as we needed them, etc. In a large project, I think that someone like that is absolutely vital. I used to do all tha stuff mostly by myself, but our team and project got too large where it was very very difficult for me to do all of that and still do my fair share as a programmer and a writer.


So that's some food for thought. We affectionally called this position "Team Manager". [wink]



(off-topic)

Quote:
Original post by Julian Spillane
Did you know that in Canada and the United States (mostly Canada, the US doesn't seem to enforce it anymore), it's illegal to use the term engineer in your title unless you have earned your Professional Engineer designation?

'Tis the reason Microsoft changed their "Microsoft Certified Professional Engineer" program's name. The engineering body of Quebec sued them.


Correction: the US does still enforce the title of engineer, but it typically does not apply for the computer/software engineering domain (hence why you see so many "Microsoft Certified Engineer" titles).

In the US, you have to earn your engineering license by first getting your bacehlor's in an engineering field at an accredited university or college, second by taking (and passing) the Fundamental of Engineering exam (also called the Engineer in Training Exam), third by working in industry for some number of years (I believe its either 2 or 4), and finally by passing yet another exam (the Professional Engineer exam) before you are finally awarded with your license to practice engineering professionally. The reason they do this is the same as the reason why you have to have a license to practice medicine: an inadequately trained engineer that (for example) poorly designs a bridge or a dam that collapses can inadvertently kill hundreds, or even thousands of people. (Refer to the "Engineering Disasters" program on the History channel if you are in doubt). A professionally licensed engineer is required -by US law- to oversee such projects.


I took and passed the FE exam and I've been workined in industry for about a year and a half or so now. That exam is a bitch! Its 8 hours long (split into two four hour sections) and it tests you not just on the engineer field that you study, but rather all engineering fields in existance! The exam asked me questions on fluid dynamics, but I had never taken a single fluid dynamics course in my life (and it wasn't required in my ciriculum). Its crazy. [lol]

well, yes a team manager is a needed position in some teams.... but a "Idea Management Engineer"... is justa way of saying "i'll do crap and get paid!".
-------------------------Only a fool claims himself an expert
MasterQ
MasterQ
Thanks for all the negative feedback people!!!!

I AM an engineer. Anyone can be an engineer. Ever hear of janitorial engineers? Engineering is a thought process to solve problems. Janitors must break down and discover the most efficent way to keep their facility running. It is not something some bum of the street can do. A professional janitorial engineer often makes more money than the teachers at the school they janitor.

I don't have any experience becuase this is going to be my first project.

And lol at all of you slamming "ideas" as unimportant. Ideas are what make a game. I have had several good ideas and all were actually implemented in real games. If only I had copyrighted those ideas, I would be a millionare.
Jarrod1937
Jarrod1937
Quote:
Original post by MasterQ
Thanks for all the negative feedback people!!!!

I AM an engineer. Anyone can be an engineer. Ever hear of janitorial engineers? Engineering is a thought process to solve problems. Janitors must break down and discover the most efficent way to keep their facility running. It is not something some bum of the street can do. A professional janitorial engineer often makes more money than the teachers at the school they janitor.

I don't have any experience becuase this is going to be my first project.

And lol at all of you slamming "ideas" as unimportant. Ideas are what make a game. I have had several good ideas and all were actually implemented in real games. If only I had copyrighted those ideas, I would be a millionare.

first of all... you can't copywrite story ideas... and game ideas...
secondly, as i said before, simply giving yourself the title of "engineer" doesn't make you skilled nor important. and, as people have said alreayd, everyone around here has a project because they already have an idea... however continue this if you truly want.
-------------------------Only a fool claims himself an expert
Saruman
Saruman
Quote:
Original post by MasterQ
I have had several good ideas and all were actually implemented in real games.

And that is your problem right there... you still don't understand that there are thousands of people out there with the exact same ideas. As said above ideas are a dime a dozen and there are hundreds of 'great ideas' out there that haven't been executed yet. You really need to start thinking straight if you think these ideas haven't been implemented in games because nobody thought of them, because the real reason is actual engineering. An idea is worthless without the ability to capitalize on it and follow it through until completion, so my advise would be to learn to program, build levels, or work in art... otherwise your ideas are utterly worthless.
MancubuS
MancubuS
Quote:
Original post by MasterQ

I AM an engineer. Anyone can be an engineer.
[...]
I don't have any experience becuase this is going to be my first project.


Am I the only one seeing the contradiction here?

Quote:

And lol at all of you slamming "ideas" as unimportant. Ideas are what make a game. I have had several good ideas and all were actually implemented in real games. If only I had copyrighted those ideas, I would be a millionare.


Go "copyright" your next ideas then.
________________HASTE - still recruiting

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