Original Post
I have a few questions. And I wasn't really sure what the subject should be so hopefully it was good enoguh :-) I am writing a isometric game in directX 9, and I am using sprites of course to draw each tile. There are a few things I don't know how to do though, I am assuming there is a DirectX way to do both. 1: Flip a tile vertically I was only going to have a file with guys facing up-left and down-left, but if I could flip it with code I could also have them facing up-right and down-right. 2: Give a tile a Hue or color. My texture for the player is mostly grey/white/black, and I was thinking if I could color it with code I could have players choose their skin tone. Also could use this for multiple color trees and more. Hopefully I explained that well enough. Thanks in advance