Original Post
Hi, I''ve downloaded SDL to both my PC and the iMacs we use at school. We use Codewarrior on both platforms. Now, SDL is written in C, and I only know C++, but the site says that it will function correctly within C++. Now, the documentation for SDL that comes with it, is all for C. Its not completely different, but its different enough that I can''t get the things to work correctly. Do you guys know of any places that explain how to take advantage of the graphics capibilities of SDL within C++, and perhaps a tutorial on how to blit and use surfaces? I''m learning, and I appreciate your patience with my questions, and your time, too. Any ideas?